Sunday 21 December 2014

Cloud Technology

By Unknown | At 9:50:00 am | Label : , | 0 Comments

Cloud computing

Cloud Technology
 is computing in which large groups of remote servers are networked to allow centralized data storage and online access to computer services or resources. Clouds can be classified as public, private or hybrid.

The criticisms about it are mainly focused on its social implications. This happens when the owner of the remote servers is a person or organisation other than the user, as their interests may point in different directions, for example, the user may wish that his or her information is kept private, but the owner of the remote servers may want to take advantage of it for their own business.

Overview

Cloud computing relies on sharing of resources to achieve coherence and economies of scale, similar to a utility (like the electricity grid) over a network. At the foundation of cloud computing is the broader concept of converged infrastructure and shared services.

Cloud computing, or in simpler shorthand just "the cloud", also focuses on maximizing the effectiveness of the shared resources. Cloud resources are usually not only shared by multiple users but are also dynamically reallocated per demand. This can work for allocating resources to users. For example, a cloud computer facility that serves European users during European business hours with a specific application (e.g., email) may reallocate the same resources to serve North American users during North America's business hours with a different application (e.g., a web server). This approach should maximize the use of computing power thus reducing environmental damage as well since less power, air conditioning, rackspace, etc. are required for a variety of functions. With cloud computing, multiple users can access a single server to retrieve and update their data without purchasing licenses for different applications.

The term "moving to cloud" also refers to an organization moving away from a traditional CAPEX model (buy the dedicated hardware and depreciate it over a period of time) to the OPEX model (use a shared cloud infrastructure and pay as one uses it).

Proponents claim that cloud computing allows companies to avoid upfront infrastructure costs, and focus on projects that differentiate their businesses instead of on infrastructure. Proponents also claim that cloud computing allows enterprises to get their applications up and running faster, with improved manageability and less maintenance, and enables IT to more rapidly adjust resources to meet fluctuating and unpredictable business demand. Cloud providers typically use a "pay as you go" model. This can lead to unexpectedly high charges if administrators do not adapt to the cloud pricing model.

The present availability of high-capacity networks, low-cost computers and storage devices as well as the widespread adoption of hardware virtualization, service-oriented architecture, and autonomic and utility computing have led to a growth in cloud computing.

Cloud vendors are experiencing growth rates of 50% per annum.

History

Origin of the term

Cloud computing icon.svg
The origin of the term cloud computing is unclear. The expression cloud is commonly used in science to describe a large agglomeration of objects that visually appear from a distance as a cloud and describes any set of things whose details are not inspected further in a given context.

In analogy to above usage the word cloud was used as a metaphor for the Internet and a standardized cloud-like shape was used to denote a network on telephony schematics and later to depict the Internet in computer network diagrams. With this simplification, the implication is that the specifics of how the end points of a network are connected are not relevant for the purposes of understanding the diagram. The cloud symbol was used to represent the Internet as early as 1994, in which servers were then shown connected to, but external to, the cloud.

References to cloud computing in its modern sense appeared early as 1996, with the earliest known mention in a Compaq internal document.

The popularization of the term can be traced to 2006 when Amazon.com introduced the Elastic Compute Cloud.

The 1950s

The underlying concept of cloud computing dates to the 1950s, when large-scale mainframe computers were seen as the future of computing, and became available in academia and corporations, accessible via thin clients/terminal computers, often referred to as "static terminals", because they were used for communications but had no internal processing capacities. To make more efficient use of costly mainframes, a practice evolved that allowed multiple users to share both the physical access to the computer from multiple terminals as well as the CPU time. This eliminated periods of inactivity on the mainframe and allowed for a greater return on the investment. The practice of sharing CPU time on a mainframe became known in the industry as time-sharing. During the mid 70s, time-sharing was popularly known as RJE (Remote Job Entry); this nomenclature was mostly associated with large vendors such as IBM and DEC.

The 1990s

In the 1990s, telecommunications companies, who previously offered primarily dedicated point-to-point data circuits, began offering virtual private network (VPN) services with comparable quality of service, but at a lower cost. By switching traffic as they saw fit to balance server use, they could use overall network bandwidth more effectively. They began to use the cloud symbol to denote the demarcation point between what the provider was responsible for and what users were responsible for. Cloud computing extends this boundary to cover all servers as well as the network infrastructure.

As computers became more prevalent, scientists and technologists explored ways to make large-scale computing power available to more users through time-sharing. They experimented with algorithms to optimize the infrastructure, platform, and applications to prioritize CPUs and increase efficiency for end users.

Since 2000

In early 2008, Eucalyptus became the first open-source, AWS API-compatible platform for deploying private clouds. In early 2008, OpenNebula, enhanced in the RESERVOIR European Commission-funded project, became the first open-source software for deploying private and hybrid clouds, and for the federation of clouds. In the same year, efforts were focused on providing quality of service guarantees (as required by real-time interactive applications) to cloud-based infrastructures, in the framework of the IRMOS European Commission-funded project, resulting in a real-time cloud environment. By mid-2008, Gartner saw an opportunity for cloud computing "to shape the relationship among consumers of IT services, those who use IT services and those who sell them" and observed that "organizations are switching from company-owned hardware and software assets to per-use service-based models" so that the "projected shift to computing ... will result in dramatic growth in IT products in some areas and significant reductions in other areas."

In July 2010, Rackspace Hosting and NASA jointly launched an open-source cloud-software initiative known as OpenStack. The OpenStack project intended to help organizations offer cloud-computing services running on standard hardware. The early code came from NASA's Nebula platform as well as from Rackspace's Cloud Files platform.

On March 1, 2011, IBM announced the IBM SmartCloud framework to support Smarter Planet. Among the various components of the Smarter Computing foundation, cloud computing is a critical piece.

On June 7, 2012, Oracle announced the Oracle Cloud. While aspects of the Oracle Cloud are still in development, this cloud offering is posed to be the first to provide users with access to an integrated set of IT solutions, including the Applications (SaaS), Platform (PaaS), and Infrastructure (IaaS) layers.

Similar concepts


Cloud computing is the result of evolution and adoption of existing technologies and paradigms. The goal of cloud computing is to allow users to take beneļ¬t from all of these technologies, without the need for deep knowledge about or expertise with each one of them. The cloud aims to cut costs, and helps the users focus on their core business instead of being impeded by IT obstacles.

The main enabling technology for cloud computing is virtualization. Virtualization software separates a physical computing device into one or more "virtual" devices, each of which can be easily used and managed to perform computing tasks. With operating system–level virtualization essentially creating a scalable system of multiple independent computing devices, idle computing resources can be allocated and used more efficiently. Virtualization provides the agility required to speed up IT operations, and reduces cost by increasing infrastructure utilization. Autonomic computing automates the process through which the user can provision resources on-demand. By minimizing user involvement, automation speeds up the process, reduces labor costs and reduces the possibility of human errors.

Users routinely face difficult business problems. Cloud computing adopts concepts from Service-oriented Architecture (SOA) that can help the user break these problems into services that can be integrated to provide a solution. Cloud computing provides all of its resources as services, and makes use of the well-established standards and best practices gained in the domain of SOA to allow global and easy access to cloud services in a standardized way.

Cloud computing also leverages concepts from utility computing to provide metrics for the services used. Such metrics are at the core of the public cloud pay-per-use models. In addition, measured services are an essential part of the feedback loop in autonomic computing, allowing services to scale on-demand and to perform automatic failure recovery.

Cloud computing is a kind of grid computing; it has evolved by addressing the QoS (quality of service) and reliability problems. Cloud computing provides the tools and technologies to build data/compute intensive parallel applications with much more affordable prices compared to traditional parallel computing techniques.

  • Grid computing — "A form of distributed and parallel computing, whereby a 'super and virtual computer' is composed of a cluster of networked, loosely coupled computers acting in concert to perform very large tasks."
  • Mainframe computer — Powerful computers used mainly by large organizations for critical applications, typically bulk data processing such as: census; industry and consumer statistics; police and secret intelligence services; enterprise resource planning; and financial transaction processing.
  • Utility computing — The "packaging of computing resources, such as computation and storage, as a metered service similar to a traditional public utility, such as electricity."
  • Peer-to-peer — A distributed architecture without the need for central coordination. Participants are both suppliers and consumers of resources (in contrast to the traditional client–server model).

Saturday 20 December 2014

Open Source Accounting Software

By Unknown | At 1:50:00 pm | Label : , | 0 Comments

GnuCash



Open Source Accounting Software
GnuCash is a free software accounting program that implements a double-entry bookkeeping system. It was initially aimed at developing capabilities similar to Intuit, Inc.'s Quicken application, but also has features for small business accounting. Recent development has been focused on adapting to modern desktop support-library requirements.


GnuCash is part of the GNU Project, and runs on Linux, OpenBSD, FreeBSD, Solaris, Mac OS X, and other Unix-like platforms. A Microsoft Windows (2000 or newer) port was made available starting with the 2.2.0 series.

Programming on GnuCash began in 1997, and its first stable release was in 1998. Small Business Accounting was added in 2001. A Mac installer became available in 2004. A Windows port was released in 2007.

In May 2012, the development of GnuCash for Android was announced.This is an expense-tracking companion app for GnuCash, as opposed to a stand-alone accounting package.

Features


  • Double-entry bookkeeping
  • Scheduled Transactions
  • Mortgage and Loan Repayment Assistant
  • Small Business Accounting Features
  • OFX, QIF Import
  • HBCI Support
  • Transaction-Import Matching Support
  • SQL Support
  • Multi-Currency Transaction Handling
  • Stock/Mutual Fund Portfolios
  • Online Stock and Mutual Fund Quotes
  • Built-in and custom reports and charts
  • Budget
  • Bank and Credit Card reconciliation
  • Check printing

Small business accounting features

  • Invoicing
  • Accounts Receivable (A/R)
  • Accounts Payable (A/P) including bills due reminders
  • Employee expense voucher
  • Depreciation
  • Mapping to income tax schedules and TXF export for import into tax prep software (US)
  • Setting up tax tables and applying sales tax on invoices
Download GnuCash HERE

Friday 19 December 2014

Open Office Open Source Software Download

By Unknown | At 10:07:00 am | Label : , | 0 Comments

Apache Open Office

Open Office Open Source Software Download(formerly Open Office.org) is a suite of office applications are open source (open source) that can be obtained for free. The package includes the components of word processing (word processor), spreadsheets (spreadsheet), presentation, vector illustration, and data warehouse (database). Apache Open Office as Open Source Software is intended as a rival to Microsoft Office, and can run on various platforms, including Windows, Solaris, Linux, and Mac OS X. Apache Open Office Open Source Software supports the open document standard for data exchange, and can be used without charge.

Apache Open Office Open Source Software is made based on the code of StarOffice, an office suite developed by StarDivision and acquired by Sun Microsystems in August 1999, which was later acquired by Oracle in 2010. In 2011, this project was developed by the Apache Software Foundation. The source code of this suite is released as an open source project in July 2000, with the aim to break the market dominance of Microsoft Office by providing a choice of low-cost, high-quality, and open. Source code for this application suite is available under two different software licenses: LGPL and SISSL; from version 2.0 to version 3.3, he is only available under the LGPL; of version 3.4, it is available under the Apache License.

Project and software referred to as "Open Office", but project regulator reported that this term is a trademark held by other groups, thus requiring them to take the "OpenOffice.org" as its official name, and is also abbreviated as OOo. After Apache develop this project, they took the "Apache Open Office" as its official name to replace the name "OpenOffice.org", and also abbreviated acronym AOO replace OOo.

features

  • ODF document format support, as the format of the document open office Open Source Software application suite.
  • Open and save documents in Microsoft Office formats
  • Exporting documents in PDF format

Component Application

  • Open Office Open Source Software Writer
  • Open Office Open Source Software Calc
  • Open Office Open Source Software Impress
  • Open Office Open Source Software Base
  • Open Office Open Source Software Draw
  • Open Office Open Source Software Math
Download OpenOffice HERE

Thursday 18 December 2014

Download Blender v 2.72b open-source 3D computer graphics software

By Unknown | At 2:38:00 pm | Label : , | 0 Comments

Blender

Download Blender v 2.72b open-source 3D computer graphics softwareis a professional free and open-source 3D computer graphics software product used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games. Blender's features include 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match moving, camera tracking, rendering, video editing and compositing. Alongside the modeling features it also has an integrated game engine.
The Dutch animation studio Neo Geo and Not a Number Technologies (NaN) developed Blender as an in-house application, with the primary author being Ton Roosendaal. The name Blender was inspired by a song by Yello, from the album Baby.

Ton Roosendaal founded NaN in June 1998 to further develop and distribute the program. They initially distributed the program as shareware until NaN went bankrupt in 2002.

On July 18, 2002, in response to the bankruptcy Roosendaal started the "Free Blender" campaign, as an early crowdfunding precursor.The campaign aimed for open-sourcing Blender for a one-time payment of €100,000 (US$100,670 at the time) collected from the community. On September 7, 2002, it was announced that they had collected enough funds and would release the Blender source code. Today, Blender is free, open-source software and is apart from the Blender Institute's two half-time and two full-time employees developed by the community.
The Blender Foundation initially reserved the right to use dual licensing, so that, in addition to GPL, Blender would have been available also under the Blender License that did not require disclosing source code but required payments to the Blender Foundation. However, they never exercised this option and suspended it indefinitely in 2005.Currently, Blender is solely available under GNU GPL.
n January–February 2002 it was clear that NaN could not survive and would close the doors in March. Nevertheless, they put out one more release, 2.25. As a sort-of easter egg, a last personal tag, the artists and developers decided to add a 3D model of a chimpanzee head. It was created by Willem-Paul van Overbruggen (SLiD3), who named it Suzanne after the orangutan in the Kevin Smith film Jay and Silent Bob Strike Back.

Suzanne is Blender's alternative to more common test models such as the Utah Teapot and the Stanford Bunny. A low-polygon model with only 500 faces, Suzanne is often used as a quick and easy way to test material, animation, rigs, texture, and lighting setups and is also frequently used in joke images.Suzanne is still included in Blender. The largest Blender contest gives out an award called the Suzanne Award.
Due to Blender's open source nature, other programs have tried to take advantage of its success by repackaging and selling cosmetically-modified versions of it. Examples include IllusionMage and 3DMofun.

Features

Official releases of Blender for Microsoft Windows, Mac OS X, and GNU/Linux,as well as a port for FreeBSD, are available in both 32-bit and 64-bit versions. Though it is often distributed without extensive example scenes found in some other programs, the software contains features that are characteristic of high-end 3D software. Among its capabilities are:

  • Support for a variety of geometric primitives, including polygon meshes, fast subdivision surface modeling, Bezier curves, NURBS surfaces, metaballs, multi-res digital sculpting (including dynamic topology, maps baking, remeshing, resymetrize, decimation..), outline font, and a new n-gon modeling system called B-mesh.
  • Internal render engine with scanline ray tracing, indirect lighting, and ambient occlusion that can export in a wide variety of formats.
  • A pathtracer render engine called Cycles, which can take advantage of the GPU for rendering. Cycles supports the Open Shading Language since Blender 2.65.
  • Integration with a number of external render engines through plugins.
  • Keyframed animation tools including inverse kinematics, armature (skeletal), hook, curve and lattice-based deformations, shape keys (morphing), non-linear animation, constraints, and vertex weighting.
  • Simulation tools for Soft body dynamics including mesh collision detection, LBM fluid dynamics, smoke simulation, Bullet rigid body dynamics, ocean generator with waves.
  • A particle system that includes support for particle-based hair.
  • Modifiers to apply non-destructive effects.
  • Python scripting for tool creation and prototyping, game logic, importing and/or exporting from other formats, task automation and custom tools.
  • Basic non-linear video/audio editing.
  • The Blender Game Engine, a sub-project, offers interactivity features such as collision detection, dynamics engine, and programmable logic. It also allows the creation of stand-alone, real-time applications ranging from architectural visualization to video game construction.
  • A fully integrated node-based compositor within the rendering pipeline accelerated with OpenCL.
  • Procedural and node-based textures, as well as texture painting, projective painting, vertex painting, weight painting and dynamic painting.
  • Realtime control during physics simulation and rendering.
  • Camera and object tracking.

Hardware requirements

Blender hardware requirements
HardwareMinimumRecommendedProduction-standard
Processor32-bit dual core 2Ghz CPU with SSE2 support64-bit quad core CPU64-bit eight core CPU
Memory2 GB RAMGB16 GB
Graphics cardOpenGL card with 256 MB video RAMOpenGL card with 1 GB video RAM (CUDA or OpenCL for GPU rendering)Dual OpenGL cards with 3 GB RAM, (i.e. FirePro 3D orNvidia Quadro)
Display1280×768 pixels, 24-bit color1920×1080 pixels, 24-bit colorDual 1920×1080 pixels, 24-bit color
InputTwo-button mouseThree-button mouseThree-button mouse and a graphics tablet

Download Blender v 2.72b
59.82MB ver. x64
Download x86 version HERE
Download x64 version HERE

Wednesday 17 December 2014

NFC Technology

By Unknown | At 10:50:00 am | Label : , | 0 Comments

Near field communication (NFC)

NFC Technologyis a set of standards for smartphones and similar devices to establish radio communication with each other by touching them together or bringing them into proximity, typically a distance of 10 cm (3.9 in) or less.

As with proximity card technology, near-field communication uses electromagnetic induction between two loop antennas located within each other's near field, effectively forming an air-core transformer. It operates within the globally available and unlicensed radio frequency ISM band of 13.56 MHz on ISO/IEC 18000-3 air interface and at rates ranging from 106 kbit/s to 424 kbit/s. NFC involves an initiator and a target; the initiator actively generates an RF field that can power a passive target, an unpowered chip called a "tag".This enables NFC targets to take very simple form factors such as tags, stickers, key fobs, or cards that do not require batteries. NFC peer-to-peer communication is possible, provided both devices are powered. NFC tags contain data (currently between 96 and 4,096 bytes of memory) and are typically read-only, but may be rewriteable. The tags can securely store personal data such as debit and credit card information, loyalty program data, PINs and networking contacts, among other information. They can be custom-encoded by their manufacturers or use the specifications provided by the NFC Forum, an industry association with more than 160 members founded in 2004 by Nokia, Philips Semiconductors (became NXP Semiconductors since 2006) and Sony charged with promoting the technology and setting key standards. The NFC Forum defines four types of tags that provide different communication speeds and capabilities in terms of configurability, memory, security, data retention and write endurance. The Forum also promotes NFC and certifies device compliance and if it fits the criteria for being considered a personal area network.

NFC standards cover communications protocols and data exchange formats, and are based on existing radio-frequency identification (RFID) standards including ISO/IEC 14443 and FeliCa.The standards include ISO/IEC 18092 and those defined by the NFC Forum. In addition to the NFC Forum, the GSMA has also worked to define a platform for the deployment of "GSMA NFC Standards". within mobile handsets. GSMA's efforts include Trusted Services Manager, Single Wire Protocol, testing and certification, secure element.

A patent licensing program for NFC is currently under deployment by France Brevets, a patent fund created in 2011. The program under development by Via Licensing Corporation, an independent subsidiary of Dolby Laboratories, terminated in May 2012. A public, platform-independent NFC library is released under the free GNU Lesser General Public License by the name libnfc.

Present and anticipated applications include contactless transactions, data exchange, and simplified setup of more complex communications such as Wi-Fi.

Tuesday 16 December 2014

Imagination Technologies

By Unknown | At 7:19:00 am | Label : , | 0 Comments

Imagination takes open and accessible micro-computing to the next level

Introduces MIPS Creator CI20 high-performance, low power development board with advanced graphics, video, audio and a range of connectivity options for IoT applications

Imagination Technologies
London, UK – 4th December, 2014 – Imagination Technologies (IMG.L) announces that the high-performance, low power MIPS Creator CI20 development board is now available for pre-order.

The MIPS Creator CI20 is an affordable micro-computer that runs Linux and Android and enables open source developers, the maker community, system integrators and others to create a wide range of applications and projects, ranging from home automation and gaming to wireless multimedia streaming.

Originally introduced in August 2014 through a limited promotional giveaway for university students, developers, hobbyists and partners, Imagination was inundated with enquiries leading to today’s announcement that the Creator CI20 is available to pre-order at $65/ £50, with units available at the end of January 2015.

Says Tony King-Smith, EVP of marketing for Imagination: “We are very excited to be taking part in the growing interest within the open source and maker communities for affordable, fully featured development platforms. Creator CI20 has been designed for people who want high performance and advanced features for their development projects and to create access at the software and hardware level to allow creativity to come to the fore.”

The development board includes a unique combination of features and specifications:

-       A 1.2 GHz MIPS32-based, dual-core processor designed for superior performance and low power computing

-       PowerVR SGX540 graphics offering full support for OpenGL 2.1 and OpenGL ES 2.0

-       Dedicated video hardware for low power 1080p decoding at 30 fps

-       A full package of connectivity options including fast Ethernet, high-speed 802.11 b/g/n Wi-Fi and Bluetooth 4.0

-       On-board memory:1GB DDR3 memory, 4GB flash memory and an SD card expansion slot

-       High-quality audio playback

-       A comprehensive set of peripherals, including GPIO, SPI, I2C, UART, etc.

MIPS Creator CI20 comes pre-installed with Debian 7. Other Linux distributions will be available, including Gentoo and Yocto, as well as a version of Debian 7 that complies with the principles of the Free Software Foundation. Users can also install the latest version of Android v4.4.

Creator CI20 also includes FlowCloud support for application development focused on the Internet of Things (IoT). FlowCloud is an exciting IoT platform from Imagination that enables users to construct solutions for a wide range of applications, including security, personal and professional health monitoring, energy management, cloud-based systems for content delivery and much more.

Imagination community quotes

Says Mike Woster, COO and VP of business development for The Linux Foundation: “We're excited to see Linux Foundation members like Imagination Technologies contribute to the choice, affordability, power and variety of Linux development boards available today. Whether as a DIY or design platform, work like this is sure to attract more developers and help kick off new applications.”

Says Art Swift, president of the prpl Foundation: “The prpl Foundation and our member companies welcome the highly capable Creator CI20 development board.  Developers in the open source community will appreciate the high performance, advanced feature set, and affordable cost of this microcomputer.  It is a great example of the sophisticated hardware designs offered by the vibrant and growing MIPS ecosystem.”

Says Neil Henning, technology lead for Codeplay: “The Creator CI20 is a fast development board for a really good price that combines two technologies we are very excited about: a dual-core MIPS CPU and a PowerVR GPU. There is a real drive for more and more affordable devices like this that deliver power efficiency yet still pack a hefty punch. The new Creator CI20 micro-computer has filled the role perfectly.”

Says Yingtao Hou, VP of Chukong Technology: “Imagination provides the industry-leading PowerVR graphics processors inside many iconic smartphones and tablets. We’ve worked with them extensively on performance optimizations for games built using the Cocos2d-x engine and have been very satisfied with the tools and utilities they provide for Android or Linux. We welcome the launch of the MIPS Creator CI20 micro-computer and look forward to explore the possibilities it brings.”  

Pricing and Availability

Priced at $65 (US) / £50 (Europe), the MIPS Creator CI20 is available for pre-order now from http://store.imgtec.com/ for North America and Europe, with more countries to be added shortly.

Units will be despatched at the end of January 2015.

Monday 24 November 2014

Network Monitor and Control

By Unknown | At 2:09:00 pm | Label : , | 0 Comments

P2poover

P2Pover
First of all, P2pover is the only most powerful bandwidth control application for LAN that I have ever used!

P2pover is an outstanding local area network management software, which allows you to master BitTorrent, eMonkey and other network applications that consume a lot of bandwidth easily and with foolproof. Saving the valuable and limited bandwidth for family and enterprise, so as to protect the web surfing, emailing, corporate ERP and other important applications from impacts.

P2pover installation and deployment are very simple, you just need to install and run P2pover on any host within the local area network and then you can control the whole LAN. P2pover can manage more than 10 kinds of common download software based on P2P (peer-to-peer, point-to-point) technology, as well as frequently used IM (instant messenger) chatting tools such as MSN Messenger, QQ.

P2pover not only supports the custom of network control rules and scheduled tasks, but also allows to set up different rules for different hosts. Moreover, P2pover will record the host traffics and allow making queries.

There’s always this question about how you can limit the bandwidth in your home network. Well, a middle class router or modem/router should be able to do that. But what if you have a cheap router that doesn’t have such an option to limit bandwidth of users, or if you simply have no access to your router? Here’s where P2POver comes in handy. It is an absolutely free to use bandwidth management software.

With this software, you can limit the bandwidth of any computer/device in your home network directly from your computer. However, some routers have the firewall that blocks this kind of activity, making it unusable in the network.

If you’re sharing your internet with your house mates or neighbors, and you want to limit the bandwidth of each of them for a more fair-use friendly environment, you can use P2POver to limit the download and upload speed of any computer or device found in the same network. According to the author of this software, having two of this programs running within the same network will force one to quit. Please use this only if you’re authorized to do so in your network.
Download P2Pover
2.19 MB


Sunday 23 November 2014

Notepad++

By Unknown | At 4:35:00 am | Label : , | 0 Comments

Notepad++

Notepad++ is a text editor and source code editor for Windows. Notepad++ differs from Notepad, the built in Windows text editor in that Notepad++ supports tabbed editing, which allows working with multiple open files in a single window. Notepad++ opens large files significantly faster than Windows Notepad. The project name comes from the C increment operator.

Notepad++ is distributed as free software. The project was hosted on SourceForge.net, from where Notepad++ has been downloaded over 28 million times and twice won the SourceForge Community Choice Award for Best Developer Tool. The project has been hosted on TuxFamily since June 2010. Notepad++ uses the Scintilla editor component.


General features include in Notepad++:


  • Tabbed document interface
  • Drag and drop
  • Multiple clipboards (plugin required)
  • Split screen editing and synchronized scrolling
  • Spell checker (requires Aspell) (Spell checker does not distinguish between text and code)
  • Supports text encoding formats such as Unicode, for international writing systems. UTF-8 and several UTF-16 encodings are supported.
  • Find and replace: with regular expressions (including multi-line); over multiple documents; and marking/summary of occurrences
  • Data comparison
  • Zooming


Source code editing features include in Notepad++:


  • Auto completion
  • Bookmarks
  • Syntax highlighting and syntax folding
  • Brace and indent highlighting
  • Smart highlighting
  • Project manager
  • Regular expression find and replace (in perl compatible extent)
  • Speech synthesis
  • FTP Browser (plug in included in standard installation)
  • Macro recording and execution.
  • Various tools such as line sorting, text encoding conversion, text folding
  • File status auto detection
  • Customizable shortcut key mapping.
  • Function list.

Notepad++ also supports Unix line endings so that it can be used to work with texts that have been produced on (or will be moved to) machines that run Unix operating systems.


Notepad++ supports syntax highlighting and code folding for over 50 programming, scripting, and markup languages. Notepad++ attempts to automatically detect the language that a given file uses, using a modifiable list of file extension bindings. Users may also manually set the current language, overriding the extension default language. Notepad++ also supports autocompletion for a subset of the API of some programming languages.

The following languages are natively supported by Notepad++ as of version 6.6:


  • Ada, asp, Assembly, AutoIt
  • Batch
  • C, C++, C#, Caml, Cmake, COBOL, CoffeeScript, CSS
  • D, Diff
  • Flash ActionScript, Fortran
  • Gui4CLI
  • Haskell, HTML
  • INNO
  • Java, Javascript, JSP
  • KiXtart
  • LISP, Lua
  • Makefile, Matlab, MS-DOS, INI file
  • NSIS, Normal Text File
  • Objective-C
  • Pascal, Perl, PHP, PostScript, PowerShell, Properties, Python
  • R, Resource file, Ruby
  • Shell, Scheme, Smalltalk, SQL
  • TCL, TeX
  • Visual Basic, VHDL, Verilog
  • XML
  • YAML

Users can also define their own language (for syntax highlighting) and its respective API (for autocompletion) by using the built in User Language Define System. Users may configure the syntax highlighting font styles per element, per language, and the resulting formatted script may be printed in full color (WYSIWYG). Additionally, Notepad++ displays indent guidelines when source code is indented with tab characters, and highlights closing braces, brackets and tags.
Download Notepad++ Free
7.57 MB



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