Monday, 24 November 2014

Network Monitor and Control

By Unknown | At 2:09:00 pm | Label : , | 0 Comments

P2poover

P2Pover
First of all, P2pover is the only most powerful bandwidth control application for LAN that I have ever used!

P2pover is an outstanding local area network management software, which allows you to master BitTorrent, eMonkey and other network applications that consume a lot of bandwidth easily and with foolproof. Saving the valuable and limited bandwidth for family and enterprise, so as to protect the web surfing, emailing, corporate ERP and other important applications from impacts.

P2pover installation and deployment are very simple, you just need to install and run P2pover on any host within the local area network and then you can control the whole LAN. P2pover can manage more than 10 kinds of common download software based on P2P (peer-to-peer, point-to-point) technology, as well as frequently used IM (instant messenger) chatting tools such as MSN Messenger, QQ.

P2pover not only supports the custom of network control rules and scheduled tasks, but also allows to set up different rules for different hosts. Moreover, P2pover will record the host traffics and allow making queries.

There’s always this question about how you can limit the bandwidth in your home network. Well, a middle class router or modem/router should be able to do that. But what if you have a cheap router that doesn’t have such an option to limit bandwidth of users, or if you simply have no access to your router? Here’s where P2POver comes in handy. It is an absolutely free to use bandwidth management software.

With this software, you can limit the bandwidth of any computer/device in your home network directly from your computer. However, some routers have the firewall that blocks this kind of activity, making it unusable in the network.

If you’re sharing your internet with your house mates or neighbors, and you want to limit the bandwidth of each of them for a more fair-use friendly environment, you can use P2POver to limit the download and upload speed of any computer or device found in the same network. According to the author of this software, having two of this programs running within the same network will force one to quit. Please use this only if you’re authorized to do so in your network.
Download P2Pover
2.19 MB


Sunday, 23 November 2014

Notepad++

By Unknown | At 4:35:00 am | Label : , | 0 Comments

Notepad++

Notepad++ is a text editor and source code editor for Windows. Notepad++ differs from Notepad, the built in Windows text editor in that Notepad++ supports tabbed editing, which allows working with multiple open files in a single window. Notepad++ opens large files significantly faster than Windows Notepad. The project name comes from the C increment operator.

Notepad++ is distributed as free software. The project was hosted on SourceForge.net, from where Notepad++ has been downloaded over 28 million times and twice won the SourceForge Community Choice Award for Best Developer Tool. The project has been hosted on TuxFamily since June 2010. Notepad++ uses the Scintilla editor component.


General features include in Notepad++:


  • Tabbed document interface
  • Drag and drop
  • Multiple clipboards (plugin required)
  • Split screen editing and synchronized scrolling
  • Spell checker (requires Aspell) (Spell checker does not distinguish between text and code)
  • Supports text encoding formats such as Unicode, for international writing systems. UTF-8 and several UTF-16 encodings are supported.
  • Find and replace: with regular expressions (including multi-line); over multiple documents; and marking/summary of occurrences
  • Data comparison
  • Zooming


Source code editing features include in Notepad++:


  • Auto completion
  • Bookmarks
  • Syntax highlighting and syntax folding
  • Brace and indent highlighting
  • Smart highlighting
  • Project manager
  • Regular expression find and replace (in perl compatible extent)
  • Speech synthesis
  • FTP Browser (plug in included in standard installation)
  • Macro recording and execution.
  • Various tools such as line sorting, text encoding conversion, text folding
  • File status auto detection
  • Customizable shortcut key mapping.
  • Function list.

Notepad++ also supports Unix line endings so that it can be used to work with texts that have been produced on (or will be moved to) machines that run Unix operating systems.


Notepad++ supports syntax highlighting and code folding for over 50 programming, scripting, and markup languages. Notepad++ attempts to automatically detect the language that a given file uses, using a modifiable list of file extension bindings. Users may also manually set the current language, overriding the extension default language. Notepad++ also supports autocompletion for a subset of the API of some programming languages.

The following languages are natively supported by Notepad++ as of version 6.6:


  • Ada, asp, Assembly, AutoIt
  • Batch
  • C, C++, C#, Caml, Cmake, COBOL, CoffeeScript, CSS
  • D, Diff
  • Flash ActionScript, Fortran
  • Gui4CLI
  • Haskell, HTML
  • INNO
  • Java, Javascript, JSP
  • KiXtart
  • LISP, Lua
  • Makefile, Matlab, MS-DOS, INI file
  • NSIS, Normal Text File
  • Objective-C
  • Pascal, Perl, PHP, PostScript, PowerShell, Properties, Python
  • R, Resource file, Ruby
  • Shell, Scheme, Smalltalk, SQL
  • TCL, TeX
  • Visual Basic, VHDL, Verilog
  • XML
  • YAML

Users can also define their own language (for syntax highlighting) and its respective API (for autocompletion) by using the built in User Language Define System. Users may configure the syntax highlighting font styles per element, per language, and the resulting formatted script may be printed in full color (WYSIWYG). Additionally, Notepad++ displays indent guidelines when source code is indented with tab characters, and highlights closing braces, brackets and tags.
Download Notepad++ Free
7.57 MB



Tech News

By Unknown | At 4:14:00 am | Label : , | 0 Comments

IBM and NVIDIA Will Power the World Fastest Supercomputer

NVidia and IBMIBM (NYSE: IBM  ) announced earlier this month that it had secured two contracts from the U.S. Department of Energy, worth a total of $325 million, to build two new supercomputers at the Oak Ridge and Lawrence Livermore national laboratories. Both supercomputers will be more powerful than the fastest system in operation today, and this deal marks the first big win for IBM OpenPOWER initiative.
NVIDIA (NASDAQ: NVDA  ) , also a member of OpenPOWER, will supply its Tesla GPU to accelerate both new super computers, along with NVLink, a technology that greatly increases the rate at which data can be transferred from CPU to GPU. The supercomputer being replaced by the faster of the two new systems, Titan, was NVIDIA first big win in the supercomputer space, and it helped begin the era of conducting scientific calculations on the GPU.

Dealing with Big Data
Both supercomputers will handle Big Data problems, which involve crunching enormous amounts of data, and IBM has optimized the architecture underlying the systems specifically for this task. Simply increasing the performance of the CPU and GPU is not enough, because much of the work being done when Big Data is involved is simply moving data back and forth between storage and the processors. As IBM stated in its press release, "The popular practice of putting design emphasis solely on faster microprocessors becomes progressively more untenable because the computing infrastructure is dominated by data movement and data management."

This is a dig at Intel (NASDAQ: INTC  ) , a company with a near monopoly in the server CPU market, and the main target of IBM OpenPOWER initiative. IBM power systems have been losing market share for years to x86 based systems, mostly powered by Intel chips, and IBM decision to open up the architecture is seemingly starting to pay off.

One reason IBM won these contracts is energy efficiency. Supercomputers consume monstrous amounts of power, with the fastest supercomputer in the world, the Tianhe 2 in China, using about 17.8 megawatts. To put this in perspective, that's enough to power a little more than 14,000 average homes in the United States.

Titan, the system Oak Ridge is replacing, uses 8.2 MW of power. Summit, the larger of the two new supercomputers, will use about 10 MW of power, but it will provide five to 10 times the performance of Titan. This increased energy efficiency is due to efficiency gains in NVIDIA GPU and the minimization of moving data around the system.

What it means for IBM

IBM Power architecture gets a big win with these systems. While Intel is unlikely to give up its massive market share in the server CPU market, the subset of that market that deals with Big Data could be up for grabs. IDC predicts the Big Data technology and services market is going to grow at a 27% compound annual rate through 2017, turning into a $32 billion market by that time, and IBM has a real chance at claiming a significant portion.

The OpenPOWER initiative makes this more likely, as it allows other hardware and software companies to develop products that are tightly integrated with the Power architecture. There a big incentive for many companies to create a viable alternative to Intel based systems; Google, for example, sends plenty of money Intel way each year in building out its cloud data centers. With Intel having a near monopoly, the company can charge extremely high prices.

The supercomputer deal is an important accomplishment for IBM, and it provides a high profile example of the benefits of OpenPOWER.

What it means for NVIDIA

NVIDIA has become the leader in the high performance computing accelerator card market, and while the enterprise division is still a small part of its overall business, it has been growing fast. From fiscal 2010 to 2014, NVIDIA high performance computing and data center revenue has grown at a 64% compound annual rate.

NVIDIA GPU are in 17 of the top 100 supercomputers in the world, and that number will likely grow as GPU become more common in supercomputing. NVIDIA biggest competitor is Intel, which has its own line of accelerator cards, the Xeon Phi, but so far NVIDIA has maintained its lead, with the Phi present in only 11 of the top 100 supercomputers.

Intel certainly is not standing still, with the company set to launch an updated Phi in the second half of 2015. But one of NVIDIA strengths is the vast catalog of software that has been adapted to run on its GPU, such as scientific simulations, business analytics, and 3 D modeling programs. This creates lock in and switching costs, and it makes it more difficult for Intel to gain traction in the market.

A single company is unlikely to battle Intel in the enterprise market, but with the companies involved in the OpenPOWER initiative working together, Intel has much to worry about. The supercomputer deal is the first piece of evidence that Intel has a real competitor on its hands for the first time in years, at least when it comes to Big Data.

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Wednesday, 19 November 2014

Software Audio Editor Free

By Unknown | At 3:38:00 am | Label : , | 0 Comments

Audacity as Audio Editor

is a free open source digital audio editor and recording computer software application, available for Windows, Mac OS X, Linux and other operating systems for editor. Audacity as Audio Editor was started in May 2000 by Dominic Mazzoni and Roger Dannenberg at Carnegie Mellon University. As of 10 October 2011, it was the 11th most popular download from SourceForge, with 76.5 million downloads. Audacity as Audio Editor won the SourceForge 2007 and 2009 Community Choice Award for Best Project for Multimedia.

In addition to recording audio from multiple sources, Audacity as Audio Editor can be used for post processing of all types of audio, including podcasts by adding effects such as normalization, trimming, and fading in and out. Audacity as Audio Editor has also been used to record and mix entire albums, such as by Tune Yards. It is also currently used in the UK OCR National Level 2 ICT course for the sound creation unit.

Audacity's features include:

    Importing and exporting of WAV, AIFF, MP3 (via the LAME encoder, downloaded separately), Ogg Vorbis, and all file formats supported by libsndfile library. Versions 1.3.2 and later support Free Lossless Audio Codec (FLAC). Version 1.3.6 and later also support additional formats such as WMA, AAC, AMR and AC3 via the optional FFmpeg library.
    Recording and playing back sounds
    Editing via cut, copy, and paste, with unlimited levels of undo
    Multitrack mixing
    A large array of digital effects and plug ins. Additional effects can be written with Nyquist
    Built in LADSPA plug in support. VST support available through an optional VST Enabler.
    Amplitude envelope editing
    Noise removal based on sampling the noise to be removed.
    Audio spectrum analysis using the Fourier transform algorithm
    Support for multi channel modes with sampling rates up to 96 kHz with 32 bits per sample
    Precise adjustments to the audio speed (tempo) while maintaining pitch in order to synchronize it with video or run for a predetermined length of time
    Adjusting audio pitch while maintaining speed
    Features of modern multitrack audio software including navigation controls, zoom and single track edit, project pane and XY project navigation, non destructive and destructive effect processing, audio file manipulation (cut, copy, paste)
    Conversion of cassette tapes or records into digital tracks by automatically splitting the audio source into multiple tracks based on silences in the source material
    Cross platform operation Audacity as Audio Editor works on Windows, Mac OS X, and Unix like systems (including Linux and BSD)
    Audacity as Audio Editor uses the wxWidgets software library to provide a similar graphical user interface on several different operating systems.

Audacity as Audio Editor supports the LV2 open standard for plugins and can therefore load software like Calf Studio Gear.

Audacityas Audio Editor supports only 32 bit VST audio effect plug ins. It does not support 64 bit or instrument VST (VSTi) plugins. Audacity as Audio Editor lacks dynamic equalizer controls, real time effects and support for scrubbing. MIDI files can only be displayed.

Audacity as Audio Editor does not natively import or export WMA, AAC, AC3 or most other proprietary or restricted file formats; rather, an optional FFmpeg library is required.

Also, while Audacity as Audio Editor does feature a vocal remover for the easy creation of karaoke tracks, a more desirable result requires several steps and use of the noise removal feature.

In addition to English language help, the ZIP file of the downloadable Audacity as Audio Editor software program includes help files for Afrikaans, Arabic, Basque, Bulgarian, Catalan, Chinese (simplified), Chinese (traditional), Czech, Danish, Dutch, Finnish, French, Galician, German, Greek, Hungarian, Irish, Italian, Japanese, Lithuanian, Macedonian, Norwegian (Bokmål), Polish, Portuguese, Romanian, Russian, Slovak, Slovenian, Spanish, Swedish, Turkish, Ukrainian, and Welsh in its user interface. A partial Bengali help file is also included.

The Audacity as Audio Editor website also provides tutorials in several languages.

The free and open nature of Audacity as Audio Editor has allowed it to become very popular in education, encouraging its developers to make the user interface easier for students and teachers.

CNET rated Audacity as Audio Editor 5/5 stars and called it "feature rich and flexible". Preston Gralla of PC World said, "If you're interested in creating, editing, and mixing you'll want Audacity as Audio Editor." Jack Wallen of Tech Republic highlighted its features and ease of use. Michael Muchmore of PC Magazine rated it 3.5/5 stars and said, "Though not as slick or powerful as programs from the likes of Adobe, Sony, and M Audio, Audacity as Audio Editor is surprisingly feature full for free software."

In The Art of Unix Programming, Eric S. Raymond says of Audacity as Audio Editor "The central virtue of this program is that it has a superbly transparent and natural user interface, one that erects as few barriers between the user and the sound file as possible."

Download Audacity
21.83 MB

Software

By Unknown | At 3:24:00 am | Label : , | 0 Comments
Software
Computer software, or simply software is any set of machine readable instructions that directs a computer processor to perform specific operations. Computer software contrasts with computer hardware, which is the physical component of computers. Computer hardware and software require each other and neither can be realistically used without the other.

Computer software includes computer programs, libraries and their associated documentation. The word software is also sometimes used in a more narrow sense, meaning application software only. Software is stored in computer memory and cannot be touched i.e. it is intangible.

At the lowest level, executable code consists of machine language instructions specific to an individual processor typically a central processing unit (CPU). A machine language consists of groups of binary values signifying processor instructions that change the state of the computer from its preceding state. For example, an instruction may change the value stored in a particular storage location inside the computer – an effect that is not directly observable to the user. An instruction may also (indirectly) cause something to appear on a display of the computer system a state change which should be visible to the user. The processor carries out the instructions in the order they are provided, unless it is instructed to "jump" to a different instruction, or interrupted.

Software written in a machine language is known as "machine code". However, in practice, software is usually written in high level programming languages that are easier and more efficient for humans to use (closer to natural language) than machine language. High level languages are translated, using compilation or interpretation or a combination of the two, into machine language. Software may also be written in a low level assembly language, essentially, a vaguely mnemonic representation of a machine language using a natural language alphabet. Assembly language is translated into machine code using an assembler.

Based on the goal, computer software can be divided into:

    Application software, which uses the computer system to perform special functions or provide entertainment functions beyond the basic operation of the computer itself. There are many different types of application software, because the range of tasks that can be performed with a modern computer is so large  see list of software.
    System software, which is designed to directly operate the computer hardware, to provide basic functionality needed by users and other software, and to provide a platform for running application software. System software includes:
        Operating systems, which are essential collections of software that manage resources and provides common services for other software that runs "on top" of them. Supervisory programs, boot loaders, shells and window systems are core parts of operating systems. In practice, an operating system comes bundled with additional software (including application software) so that a user can potentially do some work with a computer that only has an operating system.
        Device drivers, which operate or control a particular type of device that is attached to a computer. Each device needs at least one corresponding device driver; because a computer typically has at minimum at least one input device and at least one output device, a computer typically needs more than one device driver.
        Utilities, which are computer programs designed to assist users in maintenance and care of their computers.
    Malicious software or malware, which are computer programs developed to harm and disrupt computers. As such, malware is undesirable. Malware is closely associated with computer related crimes, though some malicious programs may have been designed as practical jokes.


    Desktop applications such as web browsers and Microsoft Office, as well as smartphone and tablet applications (called "apps"). (There is a push in some parts of the software industry to merge desktop applications with mobile apps, to some extent. Windows 8, and later Ubuntu Touch, tried to allow the same style of application user interface to be used on desktops and laptops, mobile devices, and hybrid tablets.)
    JavaScript scripts are pieces of software traditionally embedded in web pages that are run directly inside the web browser when a web page is loaded without the need for a web browser plugin. Software written in other programming languages can also be run within the web browser if the software is either translated into JavaScript, or if a web browser plugin that supports that language is installed; the most common example of the latter is ActionScript scripts, which are supported by the Adobe Flash plugin.
    Server software, including:
        Web applications, which usually run on the web server and output dynamically generated web pages to web browsers, using e.g. PHP, Java or ASP.NET, or even JavaScript that runs on the server. In modern times these commonly include some JavaScript to be run in the web browser as well, in which case they typically run partly on the server, partly in the web browser.
    Plugins and extensions are software that extends or modifies the functionality of another piece of software, and require that software be used in order to function;
    Embedded software resides as firmware within embedded systems, devices dedicated to a single use or a few uses such as cars and televisions (although some embedded devices such as wireless chipsets can themselves be part of an ordinary, non embedded computer system such as a PC or smartphone). In the embedded system context there is sometimes no clear distinction between the system software and the application software. However, some embedded systems run embedded operating systems, and these systems do retain the distinction between system software and application software (although typically there will only be one, fixed, application which is always ran).
    Microcode is a special, relatively obscure type of embedded software which tells the processor itself how to execute machine code, so it is actually a lower level than machine code. It is typically proprietary to the processor manufacturer, and any necessary correctional microcode software updates are supplied by them to users (which is much cheaper than shipping replacement processor hardware). Thus an ordinary programmer would not expect to ever have to deal with it.

Users often see things differently from programmers. People who use modern general purpose computers (as opposed to embedded systems, analog computers and supercomputers) usually see three layers of software performing a variety of tasks: platform, application, and user software.

    Platform software: Platform includes the firmware, device drivers, an operating system, and typically a graphical user interface which, in total, allow a user to interact with the computer and its peripherals (associated equipment). Platform software often comes bundled with the computer. On a PC one will usually have the ability to change the platform software.
    Application software: Application software or Applications are what most people think of when they think of software. Typical examples include office suites and video games. Application software is often purchased separately from computer hardware. Sometimes applications are bundled with the computer, but that does not change the fact that they run as independent applications. Applications are usually independent programs from the operating system, though they are often tailored for specific platforms. Most users think of compilers, databases, and other "system software" as applications.
    User written software: End user development tailors systems to meet users' specific needs. User software include spreadsheet templates and word processor templates. Even email filters are a kind of user software. Users create this software themselves and often overlook how important it is. Depending on how competently the user written software has been integrated into default application packages, many users may not be aware of the distinction between the original packages, and what has been added by co workers.

Computer software has to be "loaded" into the computer storage (such as the hard drive or memory). Once the software has loaded, the computer is able to execute the software. This involves passing instructions from the application software, through the system software, to the hardware which ultimately receives the instruction as machine code. Each instruction causes the computer to carry out an operation – moving data, carrying out a computation, or altering the control flow of instructions.

Data movement is typically from one place in memory to another. Sometimes it involves moving data between memory and registers which enable high speed data access in the CPU. Moving data, especially large amounts of it, can be costly. So, this is sometimes avoided by using "pointers" to data instead. Computations include simple operations such as incrementing the value of a variable data element. More complex computations may involve many operations and data elements together.

Software quality is very important, especially for commercial and system software like Microsoft Office, Microsoft Windows and Linux. If software is faulty (buggy), it can delete a person work, crash the computer and do other unexpected things. Faults and errors are called "bugs." Software is often also a victim to what is known as software aging, the progressive performance degradation resulting from a combination of unseen bugs. Many bugs are discovered and eliminated (debugged) through software testing. However, software testing rarely – if ever – eliminates every bug; some programmers say that "every program has at least one more bug" (Lubarsky's Law). All major software companies, such as Microsoft, Novell and Sun Microsystems, have their own software testing departments with the specific goal of just testing. Software can be tested through unit testing, regression testing and other methods, which are done manually, or most commonly, automatically, since the amount of code to be tested can be quite large. For instance, NASA has extremely rigorous software testing procedures for many operating systems and communication functions. Many NASA based operations interact and identify each other through command programs called software. This enables many people who work at NASA to check and evaluate functional systems overall. Programs containing command software enable hardware engineering and system operations to function much easier together.

The software license gives the user the right to use the software in the licensed environment, and in the case of free software licenses, also grants other rights such as the right to make copies.

Proprietary software can be divided into two types:

    freeware, which includes the historical category shareware. As the name suggests, freeware can be used for free, although in the case of shareware, this is sometimes only true for a limited period of time. However, the term shareware has fallen out of use, as the original name "shareware" was coined in a pre internet age, and even larger, well established software companies such as Microsoft commonly offer free trial versions of some or all of their software.
    software available for a fee, often inaccurately termed "commercial software", which can only be legally used on purchase of a license.

Open source software, on the other hand, comes with a free software license, granting the recipient the rights to modify and redistribute the software.

Software patents, like other types of patents, are theoretically supposed to give an inventor an exclusive, time limited license for a detailed idea (e.g. an algorithm) on how to implement a piece of software, or a component of a piece of software. Ideas for useful things that software could do, and user requirements, are not supposed to be patentable, and concrete implementations (i.e. the actual software packages implementing the patent) are not supposed to be patentable either  the latter are already covered by copyright, generally automatically. So software patents are supposed to cover the middle area, between requirements and concrete implementation. In some countries, a requirement for the claimed invention to have an effect on the physical world may also be part of the requirements for a software patent to be held valid  although since all useful software has effects on the physical world, this requirement may be open to debate.

Software patents are controversial in the software industry with many people holding different views about them. One of the sources of controversy is that the aforementioned split between initial ideas and patent does not seem to be honored in practice by patent lawyers  for example the patent for Aspect Oriented Programming (AOP), which purported to claim rights over any programming tool implementing the idea of AOP, howsoever implemented. Another source of controversy is the effect on innovation, with many distinguished experts and companies arguing that software is such a fast moving field that software patents merely create vast additional litigation costs and risks, and actually retard innovation. In the case of debates about software patents outside the US, the argument has been made that large American corporations and patent lawyers are likely to be the primary beneficiaries of allowing or continue to allow software patents.

Design and implementation of software varies depending on the complexity of the software. For instance, design and creation of Microsoft Word software will take much more time than designing and developing Microsoft Notepad because of the difference in functionalities in each one.

Software is usually designed and created (coded/written/programmed) in integrated development environments (IDE) like Eclipse, Emacs and Microsoft Visual Studio that can simplify the process and compile the program. As noted in different section, software is usually created on top of existing software and the application programming interface (API) that the underlying software provides like GTK+, JavaBeans or Swing. Libraries (APIs) are categorized for different purposes. For instance, JavaBeans library is used for designing enterprise applications, Windows Forms library is used for designing graphical user interface (GUI) applications like Microsoft Word, and Windows Communication Foundation is used for designing web services. Underlying computer programming concepts like quicksort, hash table, array, and binary tree can be useful to creating software. When a program is designed, it relies on the API. For instance, if a user is designing a Microsoft Windows desktop application, he/she might use the .NET Windows Forms library to design the desktop application and call its APIs like Form1.Close() and Form1.Show() to close or open the application and write the additional operations him/herself that it need to have. Without these APIs, the programmer needs to write these APIs him/herself. Companies like Sun Microsystems, Novell, and Microsoft provide their own APIs so that many applications are written using their software libraries that usually have numerous APIs in them.

Computer software has special economic characteristics that make its design, creation, and distribution different from most other economic goods.

A person who creates software is called a programmer, software engineer or software developer, terms that all have a similar meaning.
A great variety of software companies and programmers in the world comprise a software industry. Software can be quite a profitable industry: Bill Gates, the founder of Microsoft was the richest person in the world in 2009 largely due to his ownership of a significant number of shares in Microsoft, the company responsible for Microsoft Windows and Microsoft Office software products.

Non profit software organizations include the Free Software Foundation, GNU Project and Mozilla Foundation. Software standard organizations like the W3C, IETF develop software standards so that most software can interoperate through standards such as XML, HTML and HTTP.

Other well known large software companies include Oracle, Novell, SAP, Symantec, Adobe Systems, and Corel, while small companies often provide innovation.

ONC plots quality improvement plan

By Unknown | At 3:07:00 am | Label : , | 0 Comments
Health Information Technology
ONC sculpted a decade long vision for ensuring Health Information Technology is geared toward what it described as "robust and continuous quality improvement."

"Dramatic advancements have been made in digitizing the care delivery system during the past decade," ONC notes in its report  not least the fact that all 50 states have some form of health information exchange services to enable care coordination.

In addition, more than half of U.S. hospitals can electronically search for patient information outside their own walls, with six out of ten electronically exchanging health information with outside providers.

Still, more can be done.


"ONC envisions an electronically enabled QI ecosystem that promotes better health and care, improved communication and transparency, rapid translation of knowledge for all stakeholders and reduction in the burden of data collection and reporting for providers," according to the study.

Toward that end, the agency has set goal posts at 3, 6 and 10 year intervals.

3 years out "Alignment and standarisation to support data capture within the QI ecosystem"

Quality reporting programs must be better aligned, "to reduce the collection and reporting burden on providers and hospitals," ONC concedes.

"Through maturing standards, giving technical assistance, certifying Health Information Technology and coordination among federal and state agencies, ONC will work to harmonize and align measure components, tools and standards," according to the report. "Providers, payers and health systems need highly reliable, comparable and universally accepted performance indicators for priority health conditions and patient safety initiatives, such as preventable hospital readmissions and reduction of health care associated conditions."

Moreover, "stakeholders may have unique QI objectives on which they would like to focus," says ONC. "A key building block to enabling this wide variety of QI goals is the capture of highly structured, shareable data that has the appropriate level of metadata in place to support multiple uses CDS, advanced analytics and quality measurement."

6 years out "Big data for the QI ecosystem"


Over the next six years, as quality improvement data sharing increases. "quality and safety metrics will refocus from provider centric to patient centric," according to ONC. "The data in Health Information Technology, including patient generated and claims data, will be standardized, linked at the individual level to clinical data as appropriate, and optimized for interoperable sharing and aggregation.

"Clinical data from heath IT will be increasingly structured, but will still require mapping and normalization to be aggregated and analyzed," according to the report. "Big data has the characteristics of high volume, high velocity and high variety and will require effective and innovative analytic tools to filter out the 'noise' and yield useful information.

"For the purposes of performance measurement and improvement for value based payment, regional linking of claims and clinical data will enable measurement and reporting on quality and efficiency to all payers while providing timely feedback to providers on all their patients."

10 years out: "Fast data, fast improvement across the QI ecosystem"


A decade from now, ONC sees a rosy future for interoperability and data exchange, leading to markedly better care: "By 2024, the nationwide use of interoperable Health Information Technology will be pervasive. Patients and their care team will use quality and safety data and measurement as an expected aspect of care delivery. There will be numerous advancements in the features, functionality and interoperability of Health Information Technology tools that the QI ecosystem stakeholders seamlessly interact with on a daily basis for multiple purposes such as: healthy habits of daily living, delivery of care, care coordination, population management and value based reimbursement.

"Our citizens will enjoy better health, high value and high quality care, with improved safety and highly usable technologies and resources," ONC report continues. "Individuals will view themselves as the hub of their health and care and will be considered an integral member of the care team. Technology will continue to advance and become more pervasive in every aspect of daily living. Individuals will routinely use advanced technology to manage and monitor their wellness and health care, and generate data for use by multiple IT systems and analytical tools.

"Their data will be available whenever and wherever they are needed to enable optimal health and care. They will enjoy personalized information and individualized care which is crucial to facilitate their wellness goals and the flow of their health information."

Tuesday, 18 November 2014

Best Piano Software Free

By Unknown | At 1:05:00 pm | Label : , | 0 Comments

Everyone Piano

Everyone Pianois a powerful application that lets you play a virtual piano using the keyboard of your computer. It’s a very accurate piano simulation software, capable of resembling a real piano in every little detail.
Its most remarkable advantage is the fact that it provides a lot of handy additional functions and options.

Among its many cool additional features, the fact that this handy application can also record what you’re playing is one of the most remarkable ones. This is one of the many benefits that it offers in order to be a really effective piano learning tool, as it allows tracking and assessing learner’s progress. The facts that it also comes in three versions: Adult Version, Children Version and Elder Version, and that it can manage staves and music scores also help making it an effective studying solution.

It supports loading VSTi sound databases and it comes with a large timbre database. Simulating the footplate of the piano is also possible. A lot of customization possibilities are at hand, including adjusting the playing speed or switching among the dynamic skins. To sum things up, Everyone Piano is truly feature-rich and comprehensive. Though it comes packed with a lot of functions, tools and features, it manages to remain easy-to-use and neat. The interface is well organized and intuitive, so it will pose no problems to anyone.

In conclusion, Everyone Piano is simply a great tool, especially since it is completely free.
EveryonePiano is a computer keyboard simulating piano software. It can use the general computer keyboard to play piano music. With powerful timbre database, Everyone Piano's tone is lifelike and real-time. Even on board sound card, the program can reach real-time musical performance. Meantime it also simulates the footplate of the piano. 

Everyone Piano can customize the keyboard, play the halftone, support record, playback, music score show, inflection and octave.
Download Everyone Piano Softare
5.65 MB

Retailers Will Love the Apple Pay Era

By Unknown | At 3:46:00 am | Label : , , | 0 Comments

Apple Pay Era

Apple Pay EraRetailers should be particularly excited for Monday debut of Apple Pay, which promises to be an excellent tool for separating shoppers and their money.

Apple (AAPL) mobile payment service will let iPhone users buy things by simply pulling out their device. Researchers have long found that shoppers spend more the further they get from handling actual currency and tend to better remember cash transactions. These tendencies help explain why credit card balances tend to bloat and why casinos use chips in place of money. It’s also why companies such as Starbucks (SBUX) encourage customers to load money onto apps or prepaid cards.

Behavioral economists have a term for this dynamic: decoupling. The card or app or casino chip mentally separates the consumer from his bank account. The payment is both delayed and bundled with other charges so it does not seem so painful. Citibank tested the research in 2009 and found a mobile “tap to pay” pilot program significantly boosted both the number and size of consumer transactions.
Buying things without cash is simply more fun. Richard Thaler, a behavioral economist at the University of Chicago, proved such transactions are more pleasurable experiences (PDF). Anyone who has ever walked away from an Uber ride knows this feeling well. With credit card data embedded in the apps settings, someone using the service never actually pays or even tips at least not in any physical way.

The question with Apple new payment service is whether it’s an additional degree of distance from credit cards or merely taking the well established place of plastic in the psychology of shopping. Apple Pay does not require any swiping or tapping, which seems to suggest a new level of abstraction. With a fingerprint on the iPhone button and a little wave at the cash register, the deal is done. “Now paying in stores happens in one natural motion,” Apple says in its pitch. “You don’t even have to look at the screen.”

Some 220,000 stores are already set up to accept the payments, including Bloomingdale, Foot Locker, Macy, McDonald, and PetSmart. The list also includes RadioShack, a retailer desperately in need of a revenue boost. The other brick and mortar companies in that troubled camp J.C. Penney (JCP), Sears (SHLD) would do well to get onboard.
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